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    Brain Hero

    pipeline status Documentation License: AGPL v3
    Quality Gate Bugs Vulnerabilities Code Smells

    Description

    This game is based on the principle of rhythm games like Guitar Hero. He uses use LSL to communicate with external software and in our case with OpenViBE.
    In parallel, we create an OpenViBE box derived from the LSL export box for the game. This makes it easier to use the two tools. But it is always possible to use the previous LSL Import/Export box.
    We can use it to gamify Mental Task Brain Computer Interface during research protocol.

    Dependencies

    • LSL4Unity
    • Unity Localization 0.10.0-preview (How to Install)

    Screenshots

    Main Menu Setting Example
    Main Menu Setting Example
    In Game Beginning In Game Instruction
    In Game Beginning In Game Instruction
    In Game Feedback In Game Final Sheet
    In Game Feedback In Game Final Sheet

    OpenViBE Scenario Example

    In This Article
    • Description
    • Dependencies
    • Screenshots
    • OpenViBE Scenario Example
    Back to top Brain Hero Unity Game documentation