Hello Bidirectionnal Game
Description
This game is a template to use LSL to communicate with external software and in our case with OpenViBE.
In parallel, we create an OpenViBE box derived from the LSL export box for the game.
This makes it easier to use the two tools.
It is always possible to use the previous LSL IMport/Export box.
But in order to make life easier for the community, it will be highly recommended to plan one box per game.
For example if several streams must be created or not, If several inputs must be combined, if settings must be given...
Dependency
Screenshots


OpenViBE Scenario Example

Thanks
Thanks to Erwan Normand for the two tutorials :