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    Hello Bidirectionnal Game

    pipeline status Documentation License: AGPL v3
    Quality Gate Status Bugs Vulnerabilities Code Smells

    Description

    This game is a template to use LSL to communicate with external software and in our case with OpenViBE.
    In parallel, we create an OpenViBE box derived from the LSL export box for the game.
    This makes it easier to use the two tools. It is always possible to use the previous LSL IMport/Export box.
    But in order to make life easier for the community, it will be highly recommended to plan one box per game. For example if several streams must be created or not, If several inputs must be combined, if settings must be given...

    Dependency

    • LSL4Unity

    Screenshots


    OpenViBE Scenario Example

    Thanks

    Thanks to Erwan Normand for the two tutorials :

    • Setup SonarQube for a Unity project on GitLab
    • Setup DocFx For Unity
    In This Article
    • Description
    • Dependency
    • Screenshots
    • OpenViBE Scenario Example
    • Thanks
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